Name | Version | Author | Last updated |
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HatLag A program that standardizes performing lag strats across all PC hardware, allowing one to lag with the push of a button on your keyboard or controller. For DLC 1.5, DLC 2.1 and DLC 2.550. User instructions included. (direct download) A program that standardizes performing lag strats across all PC hardware, allowing one to lag with the push of a button on your keyboard or controller. For DLC 1.5, DLC 2.1 and DLC 2.550. User instructions included. (direct download) By doesthisusernamedoesthisusername | 0.0.3 | doesthisusernamedoesthisusername | |
In-Game Timer Fix Contains a patch for the in-game timer, preventing inconsistencies and hardware timeloss throughout the run by standardizing load-ins. For DLC 1.5, DLC 2.1, and DLC 2.2+. Installation instructions included. (direct download) Contains a patch for the in-game timer, preventing inconsistencies and hardware timeloss throughout the run by standardizing load-ins. For DLC 1.5, DLC 2.1, and DLC 2.2+. Installation instructions included. (direct download) By doesthisusernamedoesthisusername | doesthisusernamedoesthisusername | ||
Level Practice Keys Contains keybind combinations to instantly access every level in the game, allowing for more efficient practice. Also contains the essential binds for practicing levels in general. User instructions included. (direct download) Contains keybind combinations to instantly access every level in the game, allowing for more efficient practice. Also contains the essential binds for practicing levels in general. User instructions included. (direct download) By DokaDoka | DokaDoka |
- A Hat In Time Keyboard Or Controller
- A Hat In Time Keyboard Or Controller Windows 10
- A Hat In Time Keyboard Or Controller Computer
Console Commands
A Hat In Time Keyboard Or Controller
A program that standardizes performing lag strats across all PC hardware, allowing one to lag with the push of a button on your keyboard or controller. For DLC 1.5, DLC 2.1 and DLC 2.550. User instructions included. (direct download). Sep 27, 2018 Use a controller to get into the game, tap a single key on the keyboard, then using the controller, enable co-op. Following your instructions, I can play as Hat kid with the controller but she can't use the keyboard to play as Bow Kid.
Note: Smug dancing requires the Seal the Deal DLC Keyboard:Press 1 and 4 rapidly. Xbox One controller / PS4 controller / Joycons:Press the D-Pad rapidly up and down. These are the controls for Hat Kid across the various versions. Taunt and Blow Kiss do not currently work on Xbox One and PS4 versions. The Smug Dance requires the Seal the Deal DLC. The Controls on the Nintendo Switch can be re-mapped, with Switch System Software 10.0.0.
Enabling the Developer Console
If you haven’t already, enable the developer console by going into the Game Settings menu. Scroll down to the very bottom and check the empty box next to Developer Console.
Be sure to relaunch the game afterwards!
Now that you’ve relaunched the game, it should be working now! Hit tab or the tilde ( ~ ) key (the key above TAB) and you should see a HUGE black box encompass more than half of the top part of your screen! Don’t freak out about it. This is the developer console!
Console Commands
enablecheats (necessary to use the commands)
Summon HatinTimeGameContent.Hat_Collectible_RouletteToken – Creates a rift token
fly – Similar to ghost, but the player is able to collide with geometry.
ghost – Puts the player into a ‘ghostly’ state where they can fly, pass through geometry, and are not affected by damage
summon A list of summonable objects can be found here
walk – Disables fly/ghost Mode
changesize [number] – 1 is default, changes the size of Hat Kid
god – Toggles God Mode, making Hat Kid lose no health when attacked or damaged
slomo [number] – 1 is default, modifies the games speed
teleport – Teleports the player to the surface they are looking at
setspeed [number] – Modifies Hat Kids ground speed and water speed (only seems to work in water)
setgravity [number] – Changes the gravity
open [mapname] – Loads the inputted map (check C:Program Files (x86)A Hat in TimeHatinTimeGameCookedPCMaps) for maps.
setjumpz [number] – Changes your jump height
playersonly – Set the world to only update players, ignoring all other actors
killparticles – Deactivates particle systems and destroys all particles
FOV [number] – Changes FOV to given number (max 170, min 1, default 90)
suicide – Kills Hat Kid
showdebug – Toggles the overall display of properties of the player’s current ViewTarget
restartlevel – Restarts the level
invertmouse – Inverts the mouse vertically
The Age of Decadence is an isometric, turn-based role-playing game set in a low magic, post-apocalyptic fantasy world, inspired by the fall of the Roman Empire. The game features a detailed skill-based character system, non-linear gameplay, multiple skill-based ways to handle quests, choices & consequences, and extensive dialogue trees. Jun 20, 2017 Should I use any of this mods in my first playthrough? Personally, I think that better to stick with vanilla game for now but after I beat the game. Jul 02, 2015 The Age of Decadence is an isometric, turn-based role-playing game set in a low magic, post-apocalyptic fantasy world, inspired by the fall of the Roman Empire. The game features a detailed skill-based character system, non-linear gameplay, multiple skill-based ways to handle quests, choices & consequences, and extensive dialogue trees. Jun 27, 2020 This page was last edited on 27 June 2020, at 05:21. Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Age of decadence mods. The Age of Decadence. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I'm satisfied with the little mod/hack I did. I do not require modding to like a game. So, I'm not pushing for game specific modding tools. Just interested in the plans (if any):).
invertturn – Inverts the mouse horizontally
A Hat In Time Keyboard Or Controller Windows 10
jump – Makes Hat Kid jump (pretty obvious)
duck – Makes Hat Kid duck (pretty obvious)
unduck – Makes Hat Kid unduck
pause – Pauses the game
showmenu – Functions identically to pause
use – Makes Hat Kid interact, or attempt to interact.
freezeframe [number] – Forces the game to pause for the specified delay time (when tested escape immediately resumes the game)
stat fps – Toggles display of frames per second
showhud – Toggles the visibility of all HUD items.
togglehud – Toggles the visibility of all HUD items.
show particles – Toggles display of particle geometry
show rigidbody – Does something (I have no idea what this does)
show collision – Toggle display of collision primitives
show postprocess – Toggle display of post process effects
show staticmeshes – Toggle display of static mesh geometry
show paths – Toggles display of paths or navigation meshes
show volumes – Toggles display of volumes
viewmode unlit – Renders scene with flat shading, i.e., no lighting
viewmode wireframe – Renders scene in a wireframe view
viewmode brushwireframe – Renders scene in a wireframe view showing brush edges
viewmode lightingonly – Renders scene using only the lighting information on the geometry
viewmode lightcomplexity – Renders scene using a special shader that displays the complexity of the lighting on (number of dynamic lights affecting) each surface using specific colors to denote the number of lights
A Hat In Time Keyboard Or Controller Computer
viewmode texturedensity – Renders scene using a special shader that displays the density of texels for the diffuse channel on each surface using specific colors to indicate the density
viewmode shadercomplexity – Renders scene using a special shader that displays the complexity of the material being used by each surface using specific colors to denote ranges of shader instructions
viewmode litlightmapdensity – Renders scene fully lit using a special shader that displays the density of texels for the lightmap on each surface.
viewmode – Returns render mode to normal
toggleui – Toggles updating and display of the UI
exit – Closes the game (duh)
disconnect – Takes you back to the main menu
quit – Same as exit
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